WORLD DOMINATION RISK FOR 2 PLAYERS
Read the complete World Domination rules first.
This version is played like regular RISK with one important exception:
Along with your armies and those of your opponent, there are also
“neutral” armies on the board that act as a buffer between you and your
opponent. This feature gives the 2-player version much the same strategic
flavor as the regular RISK game.
SETUP
INITIAL ARMY PLACEMENT
You and your opponent each select a complete set of armies. Then either of
you selects a third set to be “neutral.” Take 40 Infantry pieces from each of
the 3 sets and claim territories in the following manner:
Remove the Secret Mission cards and the 2 “wild” cards from the RISK
card deck. Shuffle thoroughly and deal the cards, face down, into 3 equal
piles. Both you and your opponent choose a different pile. The
remaining pile is “neutral.”
Place one of your Infantry onto each of the 14 territories shown on the
RISK cards in your pile. Your opponent does the same. Then place one
“neutral” Infantry onto each of the remaining 14 “neutral” territories.
After every territory on the board has been claimed, you and your
opponent take turns placing your remaining armies: Place 2 Infantry
onto any 1 or 2 of the territories you occupy. Then place 1 “neutral”
army onto any “neutral” territory you want, placing it to block your
opponent’s possible advance.
To complete game SETUP:
4. After all the armies have been placed on the board, return the two “wild”
cards to the RISK card deck, shuffle the deck and start to play.
NB. On the computer game version, cards and army placement is handled automatically.
ATTACKING
On your turn, you may attack any territory adjacent to one of your own.
Whenever you attack a “neutral” territory, your opponent rolls to defend
that “neutral” territory.
“Neutral” armies cannot attack and never receive reinforcements during
the game.
WINNING
To win, be the first to eliminate your opponent by capturing all of his or her
territories. You do not have to eliminate the “neutral” armies.
Usually, all “neutral” armies are eliminated before the end of the game. If
this happens, don’t worry. Play continues until one player defeats the other.